Sparrow’s Reallusion Character Creator v5.05 + METADATA + Plugins + Guide + Facetools Crack Download
CHARACTERIZE ANY ACTOR TO CC
Whether humans, creatures or props, creativity is no longer limited by the existing CC character base. Any rigged biped models can be imported, characterized, and facial rigged in Character Creator. New features now make any character compatible with thousands of motion assets, ready for natural lip-sync, motion capture, and animation controls in iClone. CC characters can also be optimized for low-poly, high-performance crowd simulation, AR, VR, and Metaverse.
CC Avatar
CC Avatar (Standard Human) – Fully rigged with CC3+ topology, supports face and body morph, outfit system, SkinGen material, and full iClone animation compatibility
Humanoid
Humanoid (Non Standard Human) – Biped model characterized for CC and iClone, supports HumanIK body rig, spring bone, facial rig for expression and lipsync
Crowd
Crowd (ActorBUILD) – A low-poly, merged UV, one material character converted from CC avatar for high-performance crowd simulation
v5.05 (5.05.1305.1) released on Jan. 6th, 2026
Added subscription-based licensing and various functional updates, enhancements, and several bug fixes.
Know More
Added
General
– Support for subscription-based licensing.
GoZ
– Support for ZBrush 2026.1.1 with CC now matching the new transfer directory used by ZBrush.
Content
– 18 new eyelash and eyebrow materials are now available, allowing color changes using the “Ignore Opacity Texture” option.
Transformer
– New high-to-low normal baking tool for Daz Transformer (Transformer > High to Low Normal Bake).
– New “Get Daz T-Pose” and “Get Daz A-Pose” buttons in the menu and toolbar.
Enhanced
ActorMIXER PRO
– ActorMIXER PRO > Random Face now supports multiple target asset folders for the Content Manager.
Performance
– Progressive texture loading is now set to use 100% of CPU processing by default to accelerate texture loading.
– Entering and exiting Adjust Bone, Spring, Proportion, and Facial Profile modes is now faster.
Transformer
– Daz characters can now be converted to CC5 HD characters via the Transformer (Menu > Create > Transformer > CC5 HD).
– G9 male and female preset with topology mapping data are now provided for Daz Transformer.
– Daz Transformer now includes updated topology mapping for Daz G8, G8.1, and G9. Adjustments cover the nasolabial folds, chest, belly button, wrist line, and chin line, with mesh stretching around the toes and ears removed.
Export FBX
– Exporting certain characters with missing key humanoid bones using the Unreal (UE5 Skeleton) preset triggered an error message and automatically switched the export to the Unreal UE4 Skeleton preset. Forum Post
Load File
– Applying Individual (Flatten) Wrinkles now triggers a dialog reminding users that Individualized Wrinkles are designed for specific characters with fixed skin tones. The message also includes a link to a tutorial.
Render
– Loading certain projects with the Blur or Lens Blur post effect enabled triggers a message warning that the final render may appear darker than usual. Feedback Tracker
Fixed
General
– Error message upon activating Help > Activate Entire Library.
– Tooltip videos not playing within the application.
– Save Layout not storing the current state of the toolbar with the toolbar resetting every time the application is launched. Feedback Tracker 1, Feedback Tracker 2
Load File
– Applying certain content packs, such as the Combo Mouth Shape for Chinese and Japanese, triggers a message stating “Can’t load invalid data.”, rendering the pack unusable.
– Unable to apply certain saved characters, including those saved within a project, due to irregular texture data that triggers a “Failed to load” message.
– Mesh distortion when applying certain clothing and shoes, such as the C_High Top Shoes from the Casual High Top Shoes content pack. Feedback Tracker
– Applying other hair assets caused an application crash after performing Polygon Reduction – Object on certain hair content (e.g. Lite Hair series and Hair Builder series).
Render
– There is a significant difference in the roughness map between the head and body of the HD Neutral Female character when viewed in Roughness mode. Please update the content via Content Manager. Feedback Tracker
AccuRIG
– Abnormal facial animations with characters created from “AccuRIG > Generate Skeleton (Keep Existing Set) > Bind Skin”.
Editing
– Faceted mesh appearing on the eyelids of some HD characters when “Character > Correct Eyeblink” is executed.
Export iAvatar
– CC crashes when trying to export the Neutral_M or Neutral_F characters. Feedback Tracker
Export FBX
– Abnormal rendering of the hair for characters that are exported to Blender via Auto Setup.
– Three sets of repeating morphs (including some faulty ones) may appear on certain characters exported with the UE preset when the Mouth Open as Morph is enabled.
– Wrinkle texture maps may reach 8K resolution under 8K texture export settings, even when such high resolution is unnecessary.
– Unable to disable Advanced Settings > A-Pose for UEFN when exporting props to Unreal.
– Certain hair content, such as the “Light Hair” and “Hair Builder” series, cannot be exported in FBX format after applying Polygon Reduction. Feedback Tracker
– Unable to disable Embed Textures when exporting a character with Target Tool Preset set to Marmoset Toolbag.
– Abnormal collision shapes may occur with certain characters (such as the embedded CC3+ Baby) when transferred to Unreal via Auto Setup.
– Skin and hair colors may appear different in Unreal compared to iClone when transferring a character FBX with Bake diffuse maps from skin color enabled using Auto Setup.
GoZ
– Can’t update a humanoid character, props when Zplugin > CC GoZ Plus is performed with with SubD 0 – 2 enabled.
– ZBrush is not switching to subdivision level 3 when a CC5 HD character is transferred with subdivision level 2 enabled in CC.(CC SubD2 = ZB SDiv 3)
– Character is offset when relink is performed on a character with low subdivision in CC and high subdivision in ZBrush.
– When the character SubD Preview Level is set to Level 2 and sent to ZBrush, ZBrush displays SubDiv Level 3, but the viewport mesh still appears unsmoothed, similar to SubD Level 1.
– Missing mesh data on certain ZBrush projects that were transfered via the relink mechanism of CC GoZ Plus.
– CC crashes when Create Accessory is enabled in the GoZ Options and no character is loaded in CC.
– Executing ZPlugin > CC GoZ Plus > Visible after editing character accessories in ZBrush displayed an error message and failed to update the changes back to Character Creator.
Import FBX
– Application crashes when “Convert All” is performed on certain characters (FBX Options: Motion), including the “Character Pack > Horse” character.
Optimize and Decimate
– Error message appears when applying InstaLOD > Polygon Reduction-wearables on certain characters, including HD Aaron_Clothed and HD Ariana_Clothed.
– Certain hair content, such as the “Back-swept Top” hair from the “Hair Builder 3 – Edgy Pack”, triggers an error message after executing InstaLOD > Polygon Reduction. Feedback Tracker
SkinGen
– The application crashes when applying the Cross Dry skin (via Content Manager > Skin > Acquired) and changing the Texture Size to 4096 x 4096 under Modify > Appearance > Skin.
LipsSync
– Executing Create Script TTS did not drive lip animation on characters re-imported from edited FBX files using Mesh and Expression Sequence.
Downloads: show love to dev by purchasing if you can afford it
IF THE LINKS ARENT WORKING, THEN PLEASE ACT LIKE A GROWN UP AND MESSAGE ME/ COMMENT HERE OR ON DISCORD AND I WILL UPDATE THESE LINKS QUICKLY! MAKE SURE YOU DOWNLOADING PROPER FILE WITH PROPER EXTENSION LIKE .ZIP OR .RAR
Filename: CC505_Full vfxMed.rar
Official Discord : https://discord.gg/M2kqB4M9tG
USE IDM FOR FASTER DOWNLOAD.
CHARACTER CREATOR 5.05 SETUP + PATCH
https://send.now/ueerj0raw7q1 pass cgpersia
mirror: https://vikingfile.com/f/2DNuK0Cnx8 (close ads then dwnlod)
PATCH : https://send.now/jh5cl1ofwtkj
MIRROR: https://vikingfile.com/f/Ev9VcoLJVG (AVOID ADS!!!)
REALLUSION METADATA must download all parts then extract together
https://send.now/zk19hh5xqm6k
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DOWNLOAD ALL PARTS ABOVE THEN EXTRACT TOGETHER USING WINRAR.
ADDONS PLUGINS AND BONUS BELOW (might not work with 5.05)
https://send.now/xv844pphcr96
https://send.now/ud9c6sfikfbl
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MORE ADDONS AND PLUGINS BELOW FROM OLD POST
AUTOSETUP FOR MARMOSET FOR CC https://send.now/0quxeii6jbo4
facetools v1 for CC5 https://send.now/ywbae4ce37ch pass cgpersia
Reallusion HOSTS Blocking file for CC 5 (different from CC v4’s) https://send.now/isvey2hty6z0 pass cgpersia
HEADSHOT V2 FOR CC5 https://send.now/d/1bPyo CLOSE ADS FIRST
ACTORMIXER PRO https://send.now/d/1bPzM CLOSE ADS FIRST
PASS FOR ALL FILES cgpersia
USE ANY FREE VPN IF U CANT DOWNLOAD THE FILE OR GET AN ERROR LIKE INTERNAL SERVER 500 ERROR!
ONLY USE BRAVE BROWSER TO DOWNLOAD WITHOUT ADS AND QUICKLY! GUYS MAKE SURE TO AVOID ADS!! DONT DOWNLOAD ADS, KEEP AN EYE ON SPAMMY WEBSITES THAT WILL OPEN WHEN YOU CLICK ON DOWNLOAD LINK!
MIRRORS:
for mega and g drive links – contact admin.