By | December 24, 2025

This library is essentially engine independent, but it also simulates a much more accurate system with higher performance, support for multi-threaded and async simulation.

Feature Rundown: https://youtu.be/rXN_St1CwBk

Showcase: https://youtu.be/4xt7ydQWlwA

Can now simulate cloth, either procedurally created sheets or by converting Static Meshes into Cloth, with collision, volume preservation, attachments, tension constraints, drag modifiers, applied forces and physically simulated wind with support for occlusion! And fluids are coming soon as well.

The beauty of using a particle based simulation is that you are never limited in what you can create out of particles and constraints.

Another big feature of the VICO Dynamics physics library; is that it runs on the CPU. This means it supports a wide variety of platforms: PC, Mobile and Console! No dependencies to any hardware. Has been tested on Windows, Xbox One, PS4/5, Nintendo Switch, Android, and Meta Quest. NOTE: Console access requires source and that the UE Plugin itself is WIP for Linux and Android (supported, but not production ready just yet).

Downloads: show love to dev by purchasing if you can afford it

IF THE LINKS ARENT WORKING, THEN PLEASE ACT LIKE A GROWN UP AND MESSAGE ME/ COMMENT HERE OR ON DISCORD AND I WILL UPDATE THESE LINKS QUICKLY! MAKE SURE YOU DOWNLOADING PROPER FILE WITH PROPER EXTENSION LIKE .ZIP OR .RAR

Filename:VICODynamics_Rope_Cloth_Soft_Body_Simulation_Plugin_v1_4_7_40_5.rar

Official Discord : https://discord.gg/M2kqB4M9tG

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