By | September 21, 2020

In class #1 I will walk you through my process in creating photoreal interiors in Unreal Engine.
Some of what you’ll learn.

How to organize your references.
Correct practices to preparing your project for import/export.
Lighting and basic materials.
How Quixel and 3d assets will save you tons of time.
Final Lighting and RayTracing and Cinematics.
If you’re a 3d architect/artist Who loves photorealism and wants to step up their game in Unreal Engine this class is for you!

After this class

Your projects are going to look better

You will learn how to save time and focus on important aspects of your project

Materials / Resources

Softwares:

Unreal Engine.
Knowledge of a 3d tool (I use 3ds max)
Quixel Bridge.
Recommended: NVidia Graphics Card for “GPU Light Baker” 

Downloads: pls buy & support the dev!

Filename: Skillshare – Unreal Engine for Architecture – Class 1 by aeblender.com..

Recommended link below => FULL SPEED.

https://www.file-upload.com/qr9pr6c197np

https://www.file-upload.com/o9vhwzm1jgvs

if theres no file extension like .zip or .rar then dont worry just right click on it and click decompress it will work. 7-zip is recommended. it always works fine.
above links dead? use these mirrors below! also includes zippyshare + openload links!

https://www.file-upload.com/xzn6y4ji4wlh

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