By | January 22, 2021

FloorGenerator is a plugin for 3ds Max (2013 to 2021) which generates floor objects consisting of individual boards which can easily be textured using MultiTexture. It’s a great tool if you’re doing architecture visualization and need to make floors that are NOT going to tile and that you can see up close without any pixilation.

– Create floors inside any closed 2D shape object, or on flat objects
– Control width, length, grout size individually
– Randomly rotate, offset and tilt boards
– Interactive update to get instant feedback
– Assign textures randomly using MultiTexture Map

MultiTexture Map is a plugin for 3dsmax that loads multiple textures and assigns them randomly, either by object or by material ID. With controls to randomly adjust the gamma, hue and saturation.

Version 2.04 works with 3ds Max from 2012 up to the current 2021 release. It’s compatible with scanline, Vray and Arnold with “Legacy 3ds Max Map support” turned on.

– Randomly loads textures
– Easy color adjustment
– Random color adjustment
– Works with FloorGenerator

Downloads: pls buy & support the dev!

UPDATED 23 JAN 2021 WORKS WITH 3DS MAX 2020-2021

copy the file in \3ds Max 2020\Plugins , and it will be available in Modifier List

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